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Let's... try this again... WITH MORE MISERY!

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Re: Let's... try this again... WITH MORE MISERY!

Post by Vero on Sat 24 May 2014, 11:08 pm

Sure thing.
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Re: Let's... try this again... WITH MORE MISERY!

Post by Vero on Sat 24 May 2014, 11:44 pm

Kind of made it less of a word wall...

Following the eventual Darkonian-Norstrosi War where Greater Darkona fought against Norstros and her allies, the geographic terrain of Bonyase was dramatically altered as both nations employed their feared superweapons against each other.
The Norstrosi used their own respective 800mm and 1205mm super railway cannons and artillery against Darkona and their allies.
While, the Darkonians, and it’s subjugated people, responded with ballistic missiles; tearing the world apart as billions of pounds of high explosives reigned across the globe.
In Darkonian Ilver, artillery shells packed with napalm burned millions to death and destroyed millions of acres of lands, leaving nothing but a scorched landscape in place of the majestic Ilverian architecture and it’s thriving population.
In Edessa, the Darkonian missiles heading towards it were packed with varying warheads; including warheads that would detonate near the atmosphere to create a hole in the natural shielding...
The leaks in the atmosphere caused sudden and violent amounts of radiation that poured over Edessa: the heat microwaving the citizens and melting entire cities, creatures mutated and, often, exploded in sudden gorey seconds. Darkona itself was shelled, with large civilian centers and military installations being the targets of Norstrosi shells which devastated the landscape, with poisonous gas rounds being employed in some instances that killed off whole cities within a week.

Norstros was cut off from the valuable supplies of Edessa, as Darkona was left alone to deal with it’s own tragedies.
Korrav was suddenly attacked a week later, with Darkonian submarines appearing off the coastline and unleashing their deadly barrages onto the country, completely devastating the surface population of Korrav and causing infrastructure damage to Korrav’s underground cities as tunnels collapsed and severed contact lines.
At the same time, the celebrating Norstros received their own deadly surprise as Darkonian sleeper cells went active all over the country, using poisonous gas and chemicals to poison the air, water, and food sources of the mighty Norstrosi, causing them to have long and agonizing deaths with the remnants retreating to the Iron Wall to hole up.


At the end of month-long conflict, a massive majority of the world’s population laid dead across the continent, with mutated beasts that were once called animals and surviving scavengers profiting tremendously from the surplus of meat on rotting corpses.

In Darkona, it’s militaristic nature caused survivors to rally to military leaders as civil war once again rocked the country, with it’s even more dangerous demons being awoken and causing only death, suffering, and famine to be known in the country.
Edessa stood as an irradiated rock, with a small fraction of it’s population only able to escape to the seas where another proportion died from starvation before they arrived in Korrav thanks to a few ferries forged from the remnants of their navy...
The continent of Bellum stood devastated as both Darkonian missiles and Norstrosi shells found the respective countries within and devastated their populations to the point of less than 10,000 inhabitants existing on the continent. Ilver remained a scorched hellscape, with few survivors wandering from their hiding places to attempt to begin life anew, as was the custom in Ilver.

Korrav was the best prepared, with it’s metros being somewhat stabilized even though it suffered massive loss of life. The surviving Korrans set up a council, to plan out the coming years. However, the human mind is susceptible to wild ideas... and is ever changing.


The council barely lasted a year before the organization tore itself apart as realization set in.
They were alone, for all their knowledge.
Edessian satellites occasionally fell and rocked the earth, almost alien to those who found and explored them; later becoming treasured by the scientists who remained and helped bring back a few technological advances.
The Metros of Korrav began to fall into disrepair, sections collapsing and generators falling to the mutated Gaia. Vents and other means to filter the radiation, shut down and the resulting areas became overriden.
Two years passed, of overall survival of the fittest, before settlements began to sprout forth from the crags and metros.
Along with the settlements came new survivors from the sea who had fled their home countries in hope of seeking a better life wherever they landed.
These survivors posed formidable influence on the Korrans, and eventually factions began to emerge based on beliefs, not nationalities. Beyond the vigilantes in the metros, four factions emerged; the Royalists, the Communists, the Fascists, and the Capitalists.
As people joined their respective factions or fled, ideological differences caused friction which eventually lead to an outbreak in violence as the savage nature of the survivors caused atrocities rarely seen in the civilized world to take hold.


Among all the chaos erupting in the metro, life continued on at a staggered pace as already endangered sentient species faced the true possibility of extinction in Korrav.


Underground tunnels and cities
Metro Tunnels

The Factions
Kingdom of Korrav (Royalists) - Situated around the area around Gora, Altors, and Sayf. Believe in the reinstating of Korrav’s monarch as the unquestionable and undivided ruler of Korrav.
Iskvan Empire (Fascist) - Who control the most land of all factions, Ke, Yio, and Pilla. However, not many within their territory are content. Backed by a Darkonian minority of officers, the Iskvan Empire believes in the ideological supremacy of self-sacrifice to the state and the inferiority of all those who oppose them.
Peak Society (Communist) - Whom have the smallest territory. Controling the northeast mountains and Vehx. Hosting a sizeable Darkonian majority, the communists follow a strict government system based on the Darkonian model and believe in isolationism from all other affairs in Korrav.
Republic of Coiki (Capitalists) - Have access to old world factories in Coiki where their capital also resides. Based upon a democracy, the capitalists see the widest poverty rates throughout Korrav as widespread industrialism makes them one of the strongest factions yet one of the most discontent.

[*]

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Re: Let's... try this again... WITH MORE MISERY!

Post by Bloodtrailkiller on Sun 25 May 2014, 12:01 am

I feel like there should be A neutral faction :T
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Re: Let's... try this again... WITH MORE MISERY!

Post by Saxi on Sun 25 May 2014, 1:04 am

TUNNEL SNAKES RULE
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Re: Let's... try this again... WITH MORE MISERY!

Post by Bloodtrailkiller on Sun 25 May 2014, 8:30 pm

Does this look mmkay?
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Re: Let's... try this again... WITH MORE MISERY!

Post by Vero on Sun 25 May 2014, 9:26 pm

I give this a thumbs up unless anyone else has anything they want to add.
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Re: Let's... try this again... WITH MORE MISERY!

Post by Keval on Sun 25 May 2014, 9:34 pm

Keval removes the Lurker coat.


I'm down with this.
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Re: Let's... try this again... WITH MORE MISERY!

Post by Saxi on Sun 25 May 2014, 10:21 pm

cheers
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Re: Let's... try this again... WITH MORE MISERY!

Post by Bloodtrailkiller on Sun 25 May 2014, 11:51 pm

KEV!
Think you could remember the map's locations? ie; where the sites are.
Or have the original image, which would be nice too.
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Re: Let's... try this again... WITH MORE MISERY!

Post by Keval on Mon 26 May 2014, 12:00 pm



This one?

Or do you mean where the factions are located?
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Re: Let's... try this again... WITH MORE MISERY!

Post by Bloodtrailkiller on Mon 26 May 2014, 2:03 pm

That one exactly
Thanks a ton kevkev!
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Re: Let's... try this again... WITH MORE MISERY!

Post by Vero on Mon 26 May 2014, 2:05 pm

We are of much success here.
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Re: Let's... try this again... WITH MORE MISERY!

Post by Keval on Mon 26 May 2014, 2:54 pm

Glad to help.
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Re: Let's... try this again... WITH MORE MISERY!

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