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A bit of a Fantasy-Renaissance type RP.

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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:18 pm

FreeWay wrote:Oh you. ;p

I'd imagine so. But not he psycho murderer mentaly unstabled that you want. c;
I didn't want one of those? I was thinking of something more... eh. Not so bloodthirsty and more "duty" driven. You'll see.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Stereo on Mon 16 Apr 2012, 9:19 pm

/scared...
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:20 pm

FreeWay wrote:/scared...
Okay, so, let's make up a clever story. (Mostly you because I am lazy tonight.) And. Post the RP.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Stereo on Mon 16 Apr 2012, 9:22 pm

But lack the Character Sheet, my Goat embroided friend. /gentlemenmeme
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:23 pm

FreeWay wrote:But lack the Character Sheet, my Goat embroided friend. /gentlemenmeme
Character sheets?

We're jumping right into it, as in, you write a paragraph to introduce your character.

Forget CS.

Unless you want to use the CS.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Stereo on Mon 16 Apr 2012, 9:24 pm

Nope, not really. :\
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:26 pm

FreeWay wrote:Nope, not really. :\
So, you're fine with the paragraph introductions?
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Vero on Mon 16 Apr 2012, 9:27 pm

Were always doing something modern or medieval.

Why don't we try where black powder weapons such as flintlock muskets or Kentucky long rifles were used?

I mean honestly, we never do anything during the 1700s or 1800s, and those were practically the golden age of warfare.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:28 pm

Househead wrote:Were always doing something modern or medieval.

Why don't we try where black powder weapons such as flintlock muskets or Kentucky long rifles were used?

I mean honestly, we never do anything during the 1700s or 1800s, and those were practically the golden age of warfare.
As long as there is a Jester, I am fine with it.

And these two kingdoms.

And all the other shit.

I am fine with new weaponary.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Vero on Mon 16 Apr 2012, 9:30 pm

We take your two kingdoms.

And put them in America.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Stereo on Mon 16 Apr 2012, 9:33 pm

I have an idea. The Great Lakes, amirite? They neighbor across one of them, the largest preferably.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:37 pm

Barbarians should be there, for Beowulf's sake, and maybe some of Da Vinci's inventions came true, like his tank, perhaps?
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Stereo on Mon 16 Apr 2012, 9:40 pm

Da Vinci had a tank?? O_o

I only know of the helicopter...
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:43 pm

FreeWay wrote:Da Vinci had a tank?? O_o

I only know of the helicopter...
Yeah, it was circular, woo- here's a picture.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Stereo on Mon 16 Apr 2012, 9:51 pm

Ohhh. That! Yes, I remember it now!
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 9:55 pm

FreeWay wrote:Ohhh. That! Yes, I remember it now!
Yeah, I was thinking we would have his inventions come true in this RP.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Vero on Mon 16 Apr 2012, 10:37 pm

Kingdom Name: Htelin
Date established: 1598
Population Size: Roughly around 2,500 - 7,500
Colony of: Britain
Independence Gained: 1654
Area Size: Around 3,000 square kilometers
Major Townships/Cities: Korrel: 900 Groften: 706 Yurotavin: 605
Governed by: Monarchy - King Trenton the Second

Military Size: 500 active duty soldiers - 1,300 in reserve.
Military Uniform:


Military Weaponry - Per Man: 1 Flintlock Brown Bess Musket, 1-2 Flintlock pistols, Cavalry Sabre, Bayonet, Knife/Tomahawk. Sharpshooters have the choice of using longbows.
Training: Heavy military training. Conscription training lacks the more ground out basic training given to the active duty Kingdom Garrison.


Last edited by Househead on Fri 20 Apr 2012, 5:01 pm; edited 1 time in total
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Mon 16 Apr 2012, 10:39 pm

It works. You're in.


Just put some turmoil in there.

FreeWay, we're just making it four factions now. It would be a bit of a better idea, more perferences.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Karmiz on Mon 16 Apr 2012, 11:03 pm

Kingdom Name: Garutvon Tribe
Date established: Est. 1300
Population Size: Est. 5000
Area Size: Around 2,000 kilometers, setup in major forests around Lake Erie
Major Townships/Cities: Village of Reskovicht. Village of Terakjun
Governed by: Tribal state, lead by Chief Darron. Most are beginning to doubt the old ways, bringing up turmoil and confusion in the kingdom. A civil war is expected.

Military Size: 1000 units, another 1500 in reserves
Military Uniform:


Military Weaponry - Per Man: Two Tomahawks, a hunting knife, A Longbow with 20 arrows, 1-2 flintlock pistols, and a Musket.
Training: All units are trained in Stealth, Close Quarters combat, and Horseback riding. The soldiers lack proper firearms training, do to the fact that they usually steal firearms during raids.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Guest on Mon 16 Apr 2012, 11:52 pm

Im in. I'll make something like the Roman empire, just smaller. Legionaries will wear the same armor, just with different markings. Oh and they will use guns. Swords will be side-arms for most soldiers.

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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Tue 17 Apr 2012, 4:52 pm

Commander Trebon Gratius wrote:Im in. I'll make something like the Roman empire, just smaller. Legionaries will wear the same armor, just with different markings. Oh and they will use guns. Swords will be side-arms for most soldiers.
Too late.

Four tribes.

Put in something that's putting your factions into turmoil. Then. FreeWay and I shall make an unelaborate story to finish this. And. Etc.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Vero on Tue 17 Apr 2012, 9:38 pm

The country of Htelin is simply in chaos. Military leaders are starting to rally troops by the hundreds, as two days previous a Baron of one of the kingdom's regions was murdered, followed by the sabotaging of the Navy's only Dry Docks, slowing the production of warships for the navy. New armor designs are made for the home force, mainly men who did not pass the physical test to join the regular army or women. Htelin engineers begin modifying and adapting weapons, as the country is arming itself to the teeth for war. It is warily watching it's neighbors, waiting for the one false move that would give away one of the kingdoms as their true enemy.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Goat on Tue 17 Apr 2012, 9:42 pm

Okay good enough, and no huge ass armies, please.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Vero on Tue 17 Apr 2012, 9:42 pm

The main army I'm making less than 2,000.

Inside the country, it's every man for himself in terms of fighting.
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Re: A bit of a Fantasy-Renaissance type RP.

Post by Karmiz on Tue 17 Apr 2012, 9:50 pm

Is mine good?
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Re: A bit of a Fantasy-Renaissance type RP.

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