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Collab thing

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Re: Collab thing

Post by Vero on Thu 15 Dec 2011, 11:32 pm

Beings that dwell the biomes:

Day time dwellers:

Orcs


Goblins


Dragons


Skeletons


Giant Worms


Hybrids


Night time dwellers:


Zombies


Vampires - Note: These are not the gay Twilight vampires. They are the traditional ones that sleep in underground crypts.


Werewolves - Note: They sleep during the day and dwell at night. Not gay Twilight wolves. One bite from these beasts turns you into a werewolf. Completely. No turning human during the day then a werewolf at night. Same for vampires.


Demons - Note: Extremely rare. They only come out during full moons. And only 1-5 come out during those nights.


Giant Bat - Note: Often confused with a dragon. They are the size of dragons, but don't breathe fire. They instead swoop down at high speeds and grasp their prey in there jaws. They kill it at their lairs in the mountains.
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Re: Collab thing

Post by Stereo on Fri 16 Dec 2011, 1:15 am

Moar monsters.

Armor = OP vs Werewolf.

Terran Marine Armor (Or any Terran armor...) = Ivincible vs Werewolf.

Our armor is virtually metal on layer of metal, past more metal. Werewolves would have to slowly chip away at our armor, or hope they're strong enough to break the visor. (Which is hard.)

Armor in general is op against werewolf. Although some MAY be able to bite clean through it, it would hurt. Them. More.

Perhaps rig them with stronger jaws?

And immunity to suggestive spells. (Cough. Maple. Cough.) Like mind control. Or Hypnosis.

Vampires and zombies and most of the night dwellers are immune.

Giant bats a maybe.

---

Troll- Esentially a giant orc. Generall wields large tree trunks for clubs, and wears no more than a loin cloth.

Appears at the point of the sun setting. Generally carries rare treasures. Thick hide, and eyes are the most vulnerable spot. Their lair however is more valuable. Generally treasures kills into a large stockpile. (LOOT LOOT LOOT!)

---

"TROLLLLLLLLLLLLL! In the DUNGEON!!!!!!!!!!!"
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Re: Collab thing

Post by Vero on Fri 16 Dec 2011, 1:27 am

Tiki Marine wrote:Moar monsters.

Armor = OP vs Werewolf.

Terran Marine Armor (Or any Terran armor...) = Ivincible vs Werewolf.

Our armor is virtually metal on layer of metal, past more metal. Werewolves would have to slowly chip away at our armor, or hope they're strong enough to break the visor. (Which is hard.)

Armor in general is op against werewolf. Although some MAY be able to bite clean through it, it would hurt. Them. More.

Perhaps rig them with stronger jaws?

And immunity to suggestive spells. (Cough. Maple. Cough.) Like mind control. Or Hypnosis.

Vampires and zombies and most of the night dwellers are immune.

Giant bats a maybe.

---

Troll- Esentially a giant orc. Generall wields large tree trunks for clubs, and wears no more than a loin cloth.

Appears at the point of the sun setting. Generally carries rare treasures. Thick hide, and eyes are the most vulnerable spot. Their lair however is more valuable. Generally treasures kills into a large stockpile. (LOOT LOOT LOOT!)

---

"TROLLLLLLLLLLLLL! In the DUNGEON!!!!!!!!!!!"

The CS obviously allows you to add monsters to your own biome.
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Re: Collab thing

Post by Stereo on Fri 16 Dec 2011, 1:29 am

Kay.

You make CS?

In a league game. Sure I'm being attacked right...

NOW.
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Re: Collab thing

Post by Vero on Fri 16 Dec 2011, 1:29 am

Lord Hollow wrote:Biome CS:

Biome Description: ( Pretty descriptive, but now down to every pebble and tree. )
Biome Creatures: ( An addition to all the magical and undead creatures that rise anyways. )
Biome Climate: ( Weather. )
Biome Space: ( Up to 150 kilometers of space. )
Infrastructures: ( Buildings or natural habitats in the biome that can provide of survival. )

Character CS:
Use your character's real name: ( Yes or No )
Character name: ( If you chose yes )
Weapons: ( All weapons the character is or can be armed with. 5 max. )
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Re: Collab thing

Post by Stereo on Fri 16 Dec 2011, 3:42 pm

Lord Hollow wrote:
Lord Hollow wrote:Biome CS:

Biome Description: ( Pretty descriptive, but now down to every pebble and tree. )
Biome Creatures: ( An addition to all the magical and undead creatures that rise anyways. )
Biome Climate: ( Weather. )
Biome Space: ( Up to 150 kilometers of space. )
Infrastructures: ( Buildings or natural habitats in the biome that can provide of survival. )

Character CS:
Use your character's real name: ( Yes or No )
Character name: ( If you chose yes )
Weapons: ( All weapons the character is or can be armed with. 5 max. )

See that post. I did not.
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Re: Collab thing

Post by Vero on Fri 16 Dec 2011, 8:50 pm

Now we just need to combine the elements together, I assume?
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Re: Collab thing

Post by Stereo on Fri 16 Dec 2011, 9:44 pm

Let me go get the Horadic Cube.
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Re: Collab thing

Post by Vero on Fri 16 Dec 2011, 9:45 pm

Tiki Marine wrote:Let me go get the Horadic Cube.

Please do.
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Re: Collab thing

Post by Stereo on Fri 16 Dec 2011, 9:47 pm

Kay.

Got it.

Now to figure out all the recipes...
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Re: Collab thing

Post by Vero on Fri 16 Dec 2011, 9:47 pm

Tiki Marine wrote:Kay.

Got it.

Now to figure out all the recipes...

Take your time.
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Re: Collab thing

Post by Stereo on Fri 16 Dec 2011, 9:48 pm

Cow Level: Fully loaded Portal Book + Wurt's Leg = COW LEVEL BOOK.
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Re: Collab thing

Post by Vero on Fri 16 Dec 2011, 9:49 pm

No more dilly dallying.

Hurry it up.
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Re: Collab thing

Post by Stereo on Sat 17 Dec 2011, 12:12 am

Balak! A god of great power! However, in all his power and might, he bores with the universe and what it holds! But this great and powerful god was not only powerful, but clever. He went to a planet named Earth. A simple planet. He scoured the planet, and came with on great thing to entertain himself. The avatars of people who communicate via a 'forum'. He took their great avatars, and put them onto an island, an island so massive, it held a biome of each. But the god bored with them gathering together and creating societies.

So Balak created horrible creatures to roam the day... And dwell the night. Now you, a simple avatar, must survive Balak's horrible game, and find other avatars to team with. But beware! Balak will try to keep you as far from them as possible...

Day Walkers and Night Dwellers-

Day time dwellers:

Orcs


Goblins


Dragons


Skeletons


Giant Worms


Hybrids


Night time dwellers:


Zombies


Vampires - Note: These are not the gay Twilight vampires. They are the traditional ones that sleep in underground crypts.


Werewolves - Note: They sleep during the day and dwell at night. Not gay Twilight wolves. One bite from these beasts turns you into a werewolf. Completely. No turning human during the day then a werewolf at night. Same for vampires.


Demons - Note: Extremely rare. They only come out during full moons. And only 1-5 come out during those nights.


Giant Bat - Note: Often confused with a dragon. They are the size of dragons, but don't breathe fire. They instead swoop down at high speeds and grasp their prey in there jaws. They kill it at their lairs in the mountains.

---

AVATAR CREATION

Biome CS:

Biome Description: ( Pretty descriptive, but now down to every pebble and tree. )
Biome Creatures: ( An addition to all the magical and undead creatures that rise anyways. )
Biome Climate: ( Weather. )
Biome Space: ( Up to 150 kilometers of space. )
Infrastructures: ( Buildings or natural habitats in the biome that can provide of survival. )

Character CS:
Use your character's real name: ( Yes or No )
Character name: ( If you chose yes )
Weapons: ( All weapons the character is or can be armed with. 5 max. )

---

Ita do it?
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Re: Collab thing

Post by Vero on Sat 17 Dec 2011, 7:16 pm

Acceptable. You may post it if you like.
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Re: Collab thing

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