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Umg Brilliant Idea

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Re: Umg Brilliant Idea

Post by Stereo on Sun 16 Oct 2011, 4:30 pm

But will they be average people trying to make a differance, or soldiers modding into the better-than-average?
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Re: Umg Brilliant Idea

Post by Vero on Sun 16 Oct 2011, 4:33 pm

What do you think it should be?
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Re: Umg Brilliant Idea

Post by Stereo on Sun 16 Oct 2011, 4:34 pm

I think relatively average people trying to make a differance.

They'll know what they're getting into in a briefing about what their general purpose will be, and will be given the option of walking out, or staying to endure plenty of hurt.
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Re: Umg Brilliant Idea

Post by Vero on Sun 16 Oct 2011, 4:39 pm

I agree.

Should I edit the RP or leave it be?
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Re: Umg Brilliant Idea

Post by Vero on Sun 16 Oct 2011, 5:44 pm

:<

Character Sheet:
Name:
Age:
Gender:
Race:
Home Planet:
Physical Appearance:
Armor Appearance:
Weapons:
Equipment:
Biography:
Extra/Other:
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Re: Umg Brilliant Idea

Post by Stereo on Sun 16 Oct 2011, 5:48 pm

Sorry thar.

I think it'll do. But I'm sure there is more to collaborate on....
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Re: Umg Brilliant Idea

Post by Vero on Sun 16 Oct 2011, 5:53 pm

What else do you think needs to be collaborated on then?
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Re: Umg Brilliant Idea

Post by Stereo on Sun 16 Oct 2011, 5:57 pm

Size of the unit...

What they're general mission'll be.

Their armor...

What ships, transportaiot, etc. will they use...?
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Re: Umg Brilliant Idea

Post by Vero on Sun 16 Oct 2011, 5:59 pm

Go check the RP crap thing. I think I got that down.
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Re: Umg Brilliant Idea

Post by Stereo on Sun 16 Oct 2011, 6:17 pm

I see.

Still.

Should the unit be large, or small?

(700 large? 350 small?)
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Re: Umg Brilliant Idea

Post by Vero on Sun 16 Oct 2011, 6:24 pm

Small.
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Re: Umg Brilliant Idea

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